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OverDrive Katana

OverDrive Katana

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Devlog

  • Rage Mode
    January 05, 2023 by joy211191
    So rage mode is implemented akin to God Of War wherein your damage greatly increases, incoming damage is taken less and you don't flinch even if you get attacked while in Rage mode. To activate rage m... Continue reading
  • More fluid combat
    December 21, 2022 by joy211191
    So after a lot of hit and trial. I finally found that increasing the animation speeds by 20% seemed to make the combat a bit more engaging. Plus added a new mechanic in which the player is able to blo... Continue reading
  • Change in PostProcessing
    May 15, 2022 by joy211191
    The post processing is updated and also the game will feel a bit more smooth. Lighting fixes on the player and enemy models. The sword was supposed to have a light on it but that never came up so here... Continue reading
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